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Silk Road ideas

Jim Jaeger
Jim Jaeger 9 months ago

Silk Road: 

In addition to sharing the OER Content and the Silk Road trading simulation, I created a plan to help my students understand the desire for trade along the Silk Road. I set up six pods of desks with three groups on each side of the classroom. Each pod was given a commodity (candy, beef sticks, comic books, etc.). Each group appointed a trader who could visit the groups, and the rest of the students placed their orders.  It was up to the traders to negotiate trades to ensure each student received what they wanted.

Pods three and four had a fairly easy trading relationship since they could trade directly. However, if pod 6 needed to get a commodity from pod 1, there had to be a series of trades in between to get the item from one side of the classroom (world) to the other.  Each student had a chance to be a trader as the rounds continued.

During the last round, a roll of a die allowed one group to travel via the ocean directly to the pod they needed to go to. With mostly happy students, we then moved on to the next steps of ocean exploration and then the Columbian Exchange.  It was a pricey lesson, but one that I really thought worked.

Any other ideas out there that are similar?

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  • Eric Schulz
    Eric Schulz 9 months ago

    I get the jist of this but I would like more details.  Could you break down one round for me?  

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  • Jim Jaeger
    Jim Jaeger 8 months ago in reply to Eric Schulz

    So, basically each of the 6 pods in my classroom commanded a commodity. (Candy, comic books, cookies, beef jerky, etc.) I made the rule that each pod could send out a trader to get items from the other pods. However, each pod could only travel one step. Pod 1 could visit pod 2.  Pod 2 could visit pods 1 and 3 and so on.  Some trades were easily made this way, but if a student in pod 1 wanted something from pod 6, a series of trades had to happen in the middle for the commodities to be traded between those distant countries. After a few rounds, I allowed countries the ability to "sail" directly to another pod to complete trades.  I think it eventually devolved into chaos but was at least slightly a learning process. LOL  I hope this was a better explanation!

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  • Jim Jaeger
    Jim Jaeger 8 months ago in reply to Eric Schulz

    So, basically each of the 6 pods in my classroom commanded a commodity. (Candy, comic books, cookies, beef jerky, etc.) I made the rule that each pod could send out a trader to get items from the other pods. However, each pod could only travel one step. Pod 1 could visit pod 2.  Pod 2 could visit pods 1 and 3 and so on.  Some trades were easily made this way, but if a student in pod 1 wanted something from pod 6, a series of trades had to happen in the middle for the commodities to be traded between those distant countries. After a few rounds, I allowed countries the ability to "sail" directly to another pod to complete trades.  I think it eventually devolved into chaos but was at least slightly a learning process. LOL  I hope this was a better explanation!

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